Woopsi 1.3
Nintendo DS Gui Framework
libwoopsi/include/radiobutton.h
00001 #ifndef _RADIO_BUTTON_H_
00002 #define _RADIO_BUTTON_H_
00003 
00004 #include <nds.h>
00005 #include "button.h"
00006 #include "gadgetstyle.h"
00007 
00008 namespace WoopsiUI {
00009 
00010     class RadioButtonGroup;
00011 
00019     class RadioButton : public Button {
00020 
00021     public:
00025         enum RadioButtonState {
00026             RADIO_BUTTON_STATE_OFF = 0,         
00027             RADIO_BUTTON_STATE_ON = 1,          
00028             RADIO_BUTTON_STATE_MU = 2           
00029         };
00030 
00044         RadioButton(s16 x, s16 y, u16 width, u16 height, GadgetStyle* style = NULL);
00045 
00050         virtual inline RadioButtonState getState() { return _state; }
00051 
00056         virtual void setState(RadioButtonState state);
00057 
00058     protected:
00059         RadioButtonState _state;        
00067         virtual void drawContents(GraphicsPort* port);
00068 
00074         virtual void onClick(s16 x, s16 y);
00075 
00079         virtual inline ~RadioButton() { };
00080 
00084         inline RadioButton(const RadioButton& radioButton) : Button(radioButton) { };
00085     };
00086 }
00087 
00088 #endif
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