Woopsi 1.3
Nintendo DS Gui Framework
libwoopsi/include/glyphs.h
00001 #ifndef _GLYPHS_H_
00002 #define _GLYPHS_H_
00003 
00004 const s32 GLYPH_SCREEN_DEPTH_UP = 1;
00005 const s32 GLYPH_SCREEN_DEPTH_DOWN = 2;
00006 const s32 GLYPH_WINDOW_CLOSE = 3;
00007 const s32 GLYPH_WINDOW_DEPTH_UP = 4;
00008 const s32 GLYPH_WINDOW_DEPTH_DOWN = 5;
00009 const s32 GLYPH_RADIO_BUTTON_OFF = 6;
00010 const s32 GLYPH_RADIO_BUTTON_ON = 7;
00011 const s32 GLYPH_RADIO_BUTTON_MU = 8;
00012 const s32 GLYPH_CHECK_BOX_OFF = 9;
00013 const s32 GLYPH_CHECK_BOX_ON = 10;
00014 const s32 GLYPH_CHECK_BOX_MU = 11;
00015 const s32 GLYPH_SCREEN_FLIP_UP = 12;
00016 const s32 GLYPH_SCREEN_FLIP_DOWN = 13;
00017 const s32 GLYPH_ARROW_UP = 14;
00018 const s32 GLYPH_ARROW_DOWN = 15;
00019 const s32 GLYPH_ARROW_LEFT = 16;
00020 const s32 GLYPH_ARROW_RIGHT = 17;
00021 const s32 GLYPH_CYCLE = 18;
00022 const s32 GLYPH_BACKSPACE = 19;
00023 const s32 GLYPH_RETURN = 20;
00024 const s32 GLYPH_SHIFT = 21;
00025 const s32 GLYPH_CAPS_LOCK = 22;
00026 const s32 GLYPH_CONTROL = 23;
00027 
00028 #endif
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