Woopsi 1.3
Nintendo DS Gui Framework
libwoopsi/include/button.h
00001 #ifndef _BUTTON_H_
00002 #define _BUTTON_H_
00003 
00004 #include <nds.h>
00005 #include "label.h"
00006 #include "gadgetstyle.h"
00007 
00008 namespace WoopsiUI {
00009 
00013     class Button : public Label {
00014     public:
00015 
00028         Button(s16 x, s16 y, u16 width, u16 height, const WoopsiString& text, GadgetStyle* style = NULL);
00029 
00030     protected:
00031 
00036         virtual void drawOutline(GraphicsPort* port);
00037 
00044         virtual void drawContents(GraphicsPort* port);
00045 
00052         virtual void drawBorder(GraphicsPort* port);
00053 
00059         virtual void onClick(s16 x, s16 y);
00060         
00066         virtual void onRelease(s16 x, s16 y);
00067         
00073         virtual void onReleaseOutside(s16 x, s16 y);
00074 
00078         virtual inline ~Button() { };
00079 
00083         inline Button(const Button& button) : Label(button) { };
00084     };
00085 }
00086 
00087 #endif
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