Woopsi 1.3
Nintendo DS Gui Framework
libwoopsi/include/bitmapbutton.h
00001 #ifndef _BITMAP_BUTTON_H_
00002 #define _BITMAP_BUTTON_H_
00003 
00004 #include <nds.h>
00005 #include "gadget.h"
00006 
00007 namespace WoopsiUI {
00008 
00009     class BitmapBase;
00010 
00016     class BitmapButton : public Gadget {
00017 
00018     public:
00030         BitmapButton(s16 x, s16 y, u16 width, u16 height, u16 bitmapX, u16 bitmapY, const BitmapBase* bitmapNormal, const BitmapBase* bitmapClicked);
00031 
00038         virtual void getPreferredDimensions(Rect& rect) const;
00039 
00040     protected:
00041         const BitmapBase* _bitmapNormal;    
00042         const BitmapBase* _bitmapClicked;   
00043         u16 _bitmapX;                       
00044         u16 _bitmapY;                       
00052         virtual void drawContents(GraphicsPort* port);
00053 
00060         virtual void drawBorder(GraphicsPort* port);
00061 
00066         virtual void drawOutline(GraphicsPort* port);
00067 
00073         virtual void onClick(s16 x, s16 y);
00074         
00080         virtual void onRelease(s16 x, s16 y);
00081         
00087         virtual void onReleaseOutside(s16 x, s16 y);
00088 
00092         virtual inline ~BitmapButton() { };
00093 
00097         inline BitmapButton(const BitmapButton& bitmapButton) : Gadget(bitmapButton) { };
00098     };
00099 }
00100 
00101 #endif
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